AI Insights · Timothy · September 2021
Top 5 Sandbox-like Games on Android in Peru: Q3 2021
Explore the performance of the top 5 sandbox-like games on the Android platform in Peru during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 sandbox-like games on the Android platform in Peru demonstrated significant engagement and revenue trends. Here’s an overview of their performance:
Roblox from Roblox Corporation saw a remarkable increase in weekly downloads, peaking at about 74.2K by the end of September. The game’s weekly revenue also showed a consistent upward trend, reaching nearly $13.5K in the last week of the quarter. Active users remained robust, fluctuating around 1.14M to 1.29M throughout the period, with a noticeable spike towards the end of September.
Minecraft by Mojang experienced stable weekly revenue, averaging around $3.1K. Download numbers were minimal, with only a few instances recorded, and active user data was not available for this period.
PK XD: Fun, friends & games from Afterverse Games had a varied performance in weekly downloads, starting strong with peaks such as 78.9K in August but tapering off to around 23.5K by the end of September. Revenue trends were positive, hitting $2K at the end of the quarter. Active users peaked at 540K in mid-August before settling around 396K by late September.
IMVU: Social Chat & Avatar app by IMVU, Inc. showed a gradual increase in weekly downloads, reaching over 1K in late September. Weekly revenue saw a significant boost, climbing to $773 in the final week. Active users fluctuated, peaking at 10K in early September and then declining slightly to 8.3K by the end of the month.
ZEPETO: Avatar, Connect & Live from Naver Z Corporation had a steady performance in weekly downloads, with numbers ranging from 8.6K to 22.7K. Revenue remained relatively stable, averaging around $200 per week. Active users hovered between 101K and 140K, with a dip to around 113K in mid-September before recovering to 114K by the end of the quarter.
Overall, these sandbox-like games have shown varied but generally positive trends in user engagement and revenue in Peru. For more detailed insights and data, visit Sensor Tower.